Unity3D Client Reference
Class ServerEndpoint
Namespace: PlayerIOClient
Language: C# / .NET
The address and port where a server can be reached.
Properties | |||
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public string |
The address/hostname of the server |
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public int |
The port of the server |
ServerEndpoint.Address
public string |
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The address/hostname of the server
ServerEndpoint.Port
public int |
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The port of the server