PlayerIO

The fastest way to build online games without breaking a sweat.

Unity3D Client Reference

Multiplayer  class documentationClass ServerEndpoint

Namespace: PlayerIOClient
Language: C# / .NET

The address and port where a server can be reached.

Properties

 
public string
Address  [read-only]

The address/hostname of the server

public int
Port  [read-only]

The port of the server

ServerEndpoint.Address

public string
Address  [read-only]

The address/hostname of the server

ServerEndpoint.Port

public int
Port  [read-only]

The port of the server