PlayerIO

The fastest way to build online games without breaking a sweat.

Objective-C Client Reference

Obj-C multiplayer code reference documentation for class: PlayerIOClass: PlayerIO

Entry class for the initial connection to Player.IO.

Obj-C multiplayer code reference documentation for class: PIOAchievementClass: PIOAchievement

An Achievement

Obj-C multiplayer code reference documentation for class: PIOAchievementsClass: PIOAchievements

The Player.IO Achievements service

Obj-C multiplayer code reference documentation for class: PIOAdTrackClass: PIOAdTrack

The Player.IO AdTrack service.

Obj-C multiplayer code reference documentation for class: PIOBigDBClass: PIOBigDB

The BigDB service.

Obj-C multiplayer code reference documentation for class: PIOBuyItemInfoClass: PIOBuyItemInfo

Represents information about the purchase of a PayVault item.

Obj-C multiplayer code reference documentation for class: PIOClientClass: PIOClient

Access class to the various services.

Obj-C multiplayer code reference documentation for class: PIOConnectionClass: PIOConnection

A connetion to a multiplayer room.

Obj-C multiplayer code reference documentation for class: PIODatabaseArrayClass: PIODatabaseArray

Represents an BigDB array of values that can be accessed by index.

Obj-C multiplayer code reference documentation for class: PIODatabaseObjectClass: PIODatabaseObject

This class represents a BigDB Database Object that has a key and a collection of named properties.

Obj-C multiplayer code reference documentation for class: PIOErrorClass: PIOError

An error in Player.IO

Obj-C multiplayer code reference documentation for class: PIOErrorCodesClass: PIOErrorCodes

The error codes used by PIOError objects

Obj-C multiplayer code reference documentation for class: PIOErrorLogClass: PIOErrorLog

The Player.IO ErrorLog service.

Obj-C multiplayer code reference documentation for class: PIOGameFSClass: PIOGameFS

The Player.IO GameFS service.

Obj-C multiplayer code reference documentation for class: PIOGameRequestClass: PIOGameRequest

A received game request.

Obj-C multiplayer code reference documentation for class: PIOGameRequestsClass: PIOGameRequests

The Player.IO GameRequests service

Obj-C multiplayer code reference documentation for class: PIOGameRequestSendDialogResultClass: PIOGameRequestSendDialogResult

The object that contains the result of the GameRequestSendDialog

Obj-C multiplayer code reference documentation for class: PIOMessageClass: PIOMessage

Represents a message sent between client and server.

Obj-C multiplayer code reference documentation for class: PIOMultiplayerClass: PIOMultiplayer

The Multiplayer Service

Obj-C multiplayer code reference documentation for class: PIONotificationClass: PIONotification

An IOS Notification. You must specify either the "alert" key or the "badgeCount" using the setWithKey method to create a valid notification object.

Obj-C multiplayer code reference documentation for class: PIONotificationEndpointClass: PIONotificationEndpoint

Notifications Endpoint

Obj-C multiplayer code reference documentation for class: PIONotificationsClass: PIONotifications

The Player.IO Notifications service.

Obj-C multiplayer code reference documentation for class: PIOOneScoreClass: PIOOneScore

The YGN OneScore service

Obj-C multiplayer code reference documentation for class: PIOPayVaultClass: PIOPayVault

The Player.IO PayVault.

Obj-C multiplayer code reference documentation for class: PIOPayVaultHistoryEntryClass: PIOPayVaultHistoryEntry

An entry in the user's PayVault history.

Obj-C multiplayer code reference documentation for class: PIOPlayerInsightClass: PIOPlayerInsight

PlayerInsight

Obj-C multiplayer code reference documentation for class: PIORegistrationErrorClass: PIORegistrationError

Error class for PlayerIO QuickConnect registration errors.

Obj-C multiplayer code reference documentation for class: PIORoomInfoClass: PIORoomInfo

Information about a room returned from listRooms

Obj-C multiplayer code reference documentation for class: PIOServerEndpointClass: PIOServerEndpoint

The address and port where a game server can be reached

Obj-C multiplayer code reference documentation for class: PIOVaultItemClass: PIOVaultItem

Represents information about an item in a user's Vault.

Obj-C multiplayer code reference documentation for class: PIOYahooClass: PIOYahoo

The Yahoo Service.

Obj-C multiplayer code reference documentation for class: PIOYahooProfileClass: PIOYahooProfile

A Yahoo Profile

Obj-C multiplayer code reference documentation for class: PIOYahooProfilesClass: PIOYahooProfiles

The YahooProfile Service.

Obj-C multiplayer code reference documentation for class: PIOYahooRelationsClass: PIOYahooRelations

The YahooRelations Service.