PlayerIO

The fastest way to build online games without breaking a sweat.

Objective-C Client Reference

Multiplayer  class documentationClass PIOGameRequest

Language: Objective-C

A received game request.

Properties

 
created
When the request was received
data
The game-specific extra data associated with this request
sendUserId
The user id of the user that sent the request
type
The request type of the request

@property (nonatomic) NSDate * created

When the request was received

@property (nonatomic) NSDictionary * data

The game-specific extra data associated with this request

@property (nonatomic) NSString * sendUserId

The user id of the user that sent the request

@property (nonatomic) NSString * type

The request type of the request