PlayerIO

The fastest way to build online games without breaking a sweat.

Publishing Network Profiles

All users have a profile which contains basic information about the user, that you can use everywhere in your game where you need to display information about the current user, or another user, or lists of other users.

All profiles contain:

  • Display Name
  • Avatar URL
  • Country Code
  • Last Online

Working with the Client Libraries

Here's an example in C# of how to use the Publishing Network Profile API methods:

Profile Dialogs

You can also use the Client Libraries to show the profile dialog of a user, which will then be shown in an overlay on top of your game. This way the user can see more detailed information about someone else, and also make a friend request or block the other user, without you having to develop a UI for that in the game.