Unity3D Client Reference
Class PublishingNetworkProfiles
Namespace: PlayerIOClient
Language: C# / .NET
The PlayerIO Publishing Network profile service
Properties | |||
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public PublishingNetworkProfile |
The profile of the current user |
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Methods | |||
public void |
Load a set of PlayerIO Publishing Network profiles |
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public void |
Load a set of PlayerIO Publishing Network profiles |
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public void |
Show the profile for the specified user |
PublishingNetworkProfiles.MyProfile
public PublishingNetworkProfile |
|
The profile of the current user
PublishingNetworkProfiles.LoadProfiles
public void |
|
Load a set of PlayerIO Publishing Network profiles
Arguments
String[] | userIds |
The userIds of the profiles to load. | |
Callback<PublishingNetworkProfile[]> | successCallback |
Callback that will be called with the loaded profiles. | |
Callback<PlayerIOError> | errorCallback |
Callback that will be called if the load fails. |
PublishingNetworkProfiles.LoadProfiles
public void |
|
Load a set of PlayerIO Publishing Network profiles
Arguments
String[] | userIds |
The userIds of the profiles to load. | |
Callback<PublishingNetworkProfile[]> | successCallback |
Callback that will be called with the loaded profiles. |
PublishingNetworkProfiles.ShowProfile
public void |
|
Show the profile for the specified user
Arguments
string | userId |
The userId of the user | |
Callback | closedCallback |
Callback that will be called when the profile page is closed |