Unity3D Client Reference
![C# Unity3D code reference documentation for class: PlayerIO](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Entry class for the initial connection to Player.IO
![C# Unity3D code reference documentation for class: Achievement](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
An Achievement
![C# Unity3D code reference documentation for class: Achievements](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO Achievements service
![C# Unity3D code reference documentation for class: BigDB](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO BigDB service.
![C# Unity3D code reference documentation for class: BuyItemInfo](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Represents information about the purchase of a PayVault item.
![C# Unity3D code reference documentation for class: Client](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Access class to the various Player.IO services.
![C# Unity3D code reference documentation for class: Connection](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
A connection into a running Player.IO multiplayer room
![C# Unity3D code reference documentation for class: DatabaseArray](/generate-asset/638576361779412268/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Represents an BigDB array of values that can be accessed by index.
![C# Unity3D code reference documentation for class: DatabaseObject](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
This class represents a BigDB Database Object that has a Key and a collection of named properties.
![C# Unity3D code reference documentation for class: ErrorLog](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO ErrorLog service
![C# Unity3D code reference documentation for class: GameFS](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO GameFS Service
![C# Unity3D code reference documentation for class: GameRequest](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
A received game request
![C# Unity3D code reference documentation for class: GameRequests](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO GameRequests service
![C# Unity3D code reference documentation for class: LeaderboardEntry](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Leaderboard entry
![C# Unity3D code reference documentation for class: Leaderboards](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO Leaderboard service
![C# Unity3D code reference documentation for class: Message](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Represents a message sent between client and server.
![C# Unity3D code reference documentation for class: Multiplayer](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO Multiplayer Service
![C# Unity3D code reference documentation for class: Notification](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
A Notification
![C# Unity3D code reference documentation for class: NotificationEndpoint](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Notifications Endpoint
![C# Unity3D code reference documentation for class: Notifications](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO Notifications service
![C# Unity3D code reference documentation for class: PayVault](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The Player.IO PayVault.
![C# Unity3D code reference documentation for class: PayVaultHistoryEntry](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
An entry in a user's PayVault history
![C# Unity3D code reference documentation for class: PlayerInsight](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
PlayerInsight
![C# Unity3D code reference documentation for class: PlayerIORegistrationError](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
If there are any errors when using the SimpleRegister method of QuickConnect, you will get back an error object of this type that holds more detail about the cause of the error. You can use this information to provide better help for your users when they are filling out your registration form.
![C# Unity3D code reference documentation for class: PublishingNetwork](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
PlayerIO Publishing Network
![C# Unity3D code reference documentation for class: PublishingNetworkPayments](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The PlayerIO Publishing Network payments service
![C# Unity3D code reference documentation for class: PublishingNetworkProfile](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
A PlayerIO Publishing Network profile
![C# Unity3D code reference documentation for class: PublishingNetworkProfiles](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The PlayerIO Publishing Network profile service
![C# Unity3D code reference documentation for class: PublishingNetworkRelations](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The PlayerIO Publishing Network relations service
![C# Unity3D code reference documentation for class: QuickConnect](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Entry class for making a QuickConnect connection to Player.IO
![C# Unity3D code reference documentation for class: RoomInfo](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Class that describes a room instance. Instances of this class are returned by client.Multiplayer.ListRooms requests
![C# Unity3D code reference documentation for class: ServerEndpoint](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
The address and port where a server can be reached.
![C# Unity3D code reference documentation for class: VaultItem](/generate-asset/638576361779568267/File/m/i/icons/unity3d.stdr6WaAtNRbzuZfLTjkiw.png)
Represents information about an item in a user's Vault.