PlayerIO

The fastest way to build online games without breaking a sweat.

Unity3D Client Reference

C# Unity3D code reference documentation for class: PlayerIOClass: PlayerIO

Entry class for the initial connection to Player.IO

C# Unity3D code reference documentation for class: AchievementClass: Achievement

An Achievement

C# Unity3D code reference documentation for class: AchievementsClass: Achievements

The Player.IO Achievements service

C# Unity3D code reference documentation for class: BigDBClass: BigDB

The Player.IO BigDB service.

C# Unity3D code reference documentation for class: BuyItemInfoClass: BuyItemInfo

Represents information about the purchase of a PayVault item.

C# Unity3D code reference documentation for class: ClientClass: Client

Access class to the various Player.IO services.

C# Unity3D code reference documentation for class: ConnectionClass: Connection

A connection into a running Player.IO multiplayer room

C# Unity3D code reference documentation for class: DatabaseArrayClass: DatabaseArray

Represents an BigDB array of values that can be accessed by index.

C# Unity3D code reference documentation for class: DatabaseObjectClass: DatabaseObject

This class represents a BigDB Database Object that has a Key and a collection of named properties.

C# Unity3D code reference documentation for class: ErrorLogClass: ErrorLog

The Player.IO ErrorLog service

C# Unity3D code reference documentation for class: GameFSClass: GameFS

The Player.IO GameFS Service

C# Unity3D code reference documentation for class: GameRequestClass: GameRequest

A received game request

C# Unity3D code reference documentation for class: GameRequestsClass: GameRequests

The Player.IO GameRequests service

C# Unity3D code reference documentation for class: LeaderboardEntryClass: LeaderboardEntry

Leaderboard entry

C# Unity3D code reference documentation for class: LeaderboardsClass: Leaderboards

The Player.IO Leaderboard service

C# Unity3D code reference documentation for class: MessageClass: Message

Represents a message sent between client and server.

C# Unity3D code reference documentation for class: MultiplayerClass: Multiplayer

The Player.IO Multiplayer Service

C# Unity3D code reference documentation for class: NotificationClass: Notification

A Notification

C# Unity3D code reference documentation for class: NotificationEndpointClass: NotificationEndpoint

Notifications Endpoint

C# Unity3D code reference documentation for class: NotificationsClass: Notifications

The Player.IO Notifications service

C# Unity3D code reference documentation for class: PayVaultClass: PayVault

The Player.IO PayVault.

C# Unity3D code reference documentation for class: PayVaultHistoryEntryClass: PayVaultHistoryEntry

An entry in a user's PayVault history

C# Unity3D code reference documentation for class: PlayerInsightClass: PlayerInsight

PlayerInsight

C# Unity3D code reference documentation for class: PlayerIORegistrationErrorClass: PlayerIORegistrationError

If there are any errors when using the SimpleRegister method of QuickConnect, you will get back an error object of this type that holds more detail about the cause of the error. You can use this information to provide better help for your users when they are filling out your registration form.

C# Unity3D code reference documentation for class: PublishingNetworkClass: PublishingNetwork

PlayerIO Publishing Network

C# Unity3D code reference documentation for class: PublishingNetworkPaymentsClass: PublishingNetworkPayments

The PlayerIO Publishing Network payments service

C# Unity3D code reference documentation for class: PublishingNetworkProfileClass: PublishingNetworkProfile

A PlayerIO Publishing Network profile

C# Unity3D code reference documentation for class: PublishingNetworkProfilesClass: PublishingNetworkProfiles

The PlayerIO Publishing Network profile service

C# Unity3D code reference documentation for class: PublishingNetworkRelationsClass: PublishingNetworkRelations

The PlayerIO Publishing Network relations service

C# Unity3D code reference documentation for class: QuickConnectClass: QuickConnect

Entry class for making a QuickConnect connection to Player.IO

C# Unity3D code reference documentation for class: RoomInfoClass: RoomInfo

Class that describes a room instance. Instances of this class are returned by client.Multiplayer.ListRooms requests

C# Unity3D code reference documentation for class: ServerEndpointClass: ServerEndpoint

The address and port where a server can be reached.

C# Unity3D code reference documentation for class: VaultItemClass: VaultItem

Represents information about an item in a user's Vault.