PlayerIO

The fastest way to build online games without breaking a sweat.

.NET Client Reference

Multiplayer  class documentationClass PublishingNetworkProfile

Namespace: PlayerIOClient
Language: C# / .NET

A PlayerIO Publishing Network profile

Properties

 
public string
AvatarUrl  [read-only]

The url to the avatar of the user

public string
CountryCode  [read-only]

The country code of the user

public string
DisplayName  [read-only]

The displayname of the user

public DateTime
LastOnline  [read-only]

When was this user last seen

public string
UserId  [read-only]

The userId of the user

PublishingNetworkProfile.AvatarUrl

public string
AvatarUrl  [read-only]

The url to the avatar of the user

PublishingNetworkProfile.CountryCode

public string
CountryCode  [read-only]

The country code of the user

PublishingNetworkProfile.DisplayName

public string
DisplayName  [read-only]

The displayname of the user

PublishingNetworkProfile.LastOnline

public DateTime
LastOnline  [read-only]

When was this user last seen

PublishingNetworkProfile.UserId

public string
UserId  [read-only]

The userId of the user