Multiplayer Reference
Class RoomData
Namespace: PlayerIO.GameLibrary
Language: C# / .NET
The room data for a given room. Besides the .Save() method, the class behaves exactly like a dictionary of string to string values.
Example
Methods | |||
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public void |
Save changes to room data so clients listing rooms will get the updated data |
RoomData.Save
public void |
|
Save changes to room data so clients listing rooms will get the updated data