PlayerIO

The fastest way to build online games without breaking a sweat.

Multiplayer Reference

Multiplayer  class documentationClass RoomData

Namespace: PlayerIO.GameLibrary
Language: C# / .NET

The room data for a given room. Besides the .Save() method, the class behaves exactly like a dictionary of string to string values.

Example

Methods

 
public void
Save ()

Save changes to room data so clients listing rooms will get the updated data

RoomData.Save

public void
Save ()

Save changes to room data so clients listing rooms will get the updated data