.NET Client Reference
Entry class for the initial connection to Player.IO
Class: AchievementAn Achievement
Class: AchievementsThe Player.IO Achievements service
Class: BigDBThe Player.IO BigDB service.
Class: BuyItemInfoRepresents information about the purchase of a PayVault item.
Class: ClientAccess class to the various Player.IO services.
Class: ConnectionA connection into a running Player.IO multiplayer room
Class: DatabaseArrayRepresents an BigDB array of values that can be accessed by index.
Class: DatabaseObjectThis class represents a BigDB Database Object that has a Key and a collection of named properties.
Class: ErrorLogThe Player.IO ErrorLog service
Class: GameFSThe Player.IO GameFS Service
Class: GameRequestA received game request
Class: GameRequestsThe Player.IO GameRequests service
Class: LeaderboardEntryLeaderboard entry
Class: LeaderboardsThe Player.IO Leaderboard service
Class: MessageRepresents a message sent between client and server.
Class: MultiplayerThe Player.IO Multiplayer Service
Class: NotificationA Notification
Class: NotificationEndpointNotifications Endpoint
Class: NotificationsThe Player.IO Notifications service
Class: PayVaultThe Player.IO PayVault.
Class: PayVaultHistoryEntryAn entry in a user's PayVault history
Class: PlayerInsightPlayerInsight
Class: PlayerIORegistrationErrorIf there are any errors when using the SimpleRegister method of QuickConnect, you will get back an error object of this type that holds more detail about the cause of the error. You can use this information to provide better help for your users when they are filling out your registration form.
Class: PublishingNetworkPlayerIO Publishing Network
Class: PublishingNetworkPaymentsThe PlayerIO Publishing Network payments service
Class: PublishingNetworkProfileA PlayerIO Publishing Network profile
Class: PublishingNetworkProfilesThe PlayerIO Publishing Network profile service
Class: PublishingNetworkRelationsThe PlayerIO Publishing Network relations service
Class: QuickConnectEntry class for making a QuickConnect connection to Player.IO
Class: RoomInfoClass that describes a room instance. Instances of this class are returned by client.Multiplayer.ListRooms requests
Class: ServerEndpointThe address and port where a server can be reached.
Class: VaultItemRepresents information about an item in a user's Vault.