PlayerIO

The fastest way to build online games without breaking a sweat.

.NET Client Reference

C# multiplayer code reference documentation for class: PlayerIOClass: PlayerIO

Entry class for the initial connection to Player.IO

C# multiplayer code reference documentation for class: AchievementClass: Achievement

An Achievement

C# multiplayer code reference documentation for class: AchievementsClass: Achievements

The Player.IO Achievements service

C# multiplayer code reference documentation for class: BigDBClass: BigDB

The Player.IO BigDB service.

C# multiplayer code reference documentation for class: BuyItemInfoClass: BuyItemInfo

Represents information about the purchase of a PayVault item.

C# multiplayer code reference documentation for class: ClientClass: Client

Access class to the various Player.IO services.

C# multiplayer code reference documentation for class: ConnectionClass: Connection

A connection into a running Player.IO multiplayer room

C# multiplayer code reference documentation for class: DatabaseArrayClass: DatabaseArray

Represents an BigDB array of values that can be accessed by index.

C# multiplayer code reference documentation for class: DatabaseObjectClass: DatabaseObject

This class represents a BigDB Database Object that has a Key and a collection of named properties.

C# multiplayer code reference documentation for class: ErrorLogClass: ErrorLog

The Player.IO ErrorLog service

C# multiplayer code reference documentation for class: GameFSClass: GameFS

The Player.IO GameFS Service

C# multiplayer code reference documentation for class: GameRequestClass: GameRequest

A received game request

C# multiplayer code reference documentation for class: GameRequestsClass: GameRequests

The Player.IO GameRequests service

C# multiplayer code reference documentation for class: LeaderboardEntryClass: LeaderboardEntry

Leaderboard entry

C# multiplayer code reference documentation for class: LeaderboardsClass: Leaderboards

The Player.IO Leaderboard service

C# multiplayer code reference documentation for class: MessageClass: Message

Represents a message sent between client and server.

C# multiplayer code reference documentation for class: MultiplayerClass: Multiplayer

The Player.IO Multiplayer Service

C# multiplayer code reference documentation for class: NotificationClass: Notification

A Notification

C# multiplayer code reference documentation for class: NotificationEndpointClass: NotificationEndpoint

Notifications Endpoint

C# multiplayer code reference documentation for class: NotificationsClass: Notifications

The Player.IO Notifications service

C# multiplayer code reference documentation for class: PayVaultClass: PayVault

The Player.IO PayVault.

C# multiplayer code reference documentation for class: PayVaultHistoryEntryClass: PayVaultHistoryEntry

An entry in a user's PayVault history

C# multiplayer code reference documentation for class: PlayerInsightClass: PlayerInsight

PlayerInsight

C# multiplayer code reference documentation for class: PlayerIORegistrationErrorClass: PlayerIORegistrationError

If there are any errors when using the SimpleRegister method of QuickConnect, you will get back an error object of this type that holds more detail about the cause of the error. You can use this information to provide better help for your users when they are filling out your registration form.

C# multiplayer code reference documentation for class: PublishingNetworkClass: PublishingNetwork

PlayerIO Publishing Network

C# multiplayer code reference documentation for class: PublishingNetworkPaymentsClass: PublishingNetworkPayments

The PlayerIO Publishing Network payments service

C# multiplayer code reference documentation for class: PublishingNetworkProfileClass: PublishingNetworkProfile

A PlayerIO Publishing Network profile

C# multiplayer code reference documentation for class: PublishingNetworkProfilesClass: PublishingNetworkProfiles

The PlayerIO Publishing Network profile service

C# multiplayer code reference documentation for class: PublishingNetworkRelationsClass: PublishingNetworkRelations

The PlayerIO Publishing Network relations service

C# multiplayer code reference documentation for class: QuickConnectClass: QuickConnect

Entry class for making a QuickConnect connection to Player.IO

C# multiplayer code reference documentation for class: RoomInfoClass: RoomInfo

Class that describes a room instance. Instances of this class are returned by client.Multiplayer.ListRooms requests

C# multiplayer code reference documentation for class: ServerEndpointClass: ServerEndpoint

The address and port where a server can be reached.

C# multiplayer code reference documentation for class: VaultItemClass: VaultItem

Represents information about an item in a user's Vault.