HTML5 (Javascript) Client Reference
Class payVault
Language: Javascript (HTML5)
The PayVault service. Instances of this class represent a specific user's Vault, and contains methods and properties both for inspecting and manipulating the contents. All properties and methods that inspect the Vault requires that it is up-to-date first. This can be achieved explicitly by calling the refresh() method or implicitly by calling any method which modifies the Vault such as credit() or debit().
Example
Here is how to read the Coins balance:
Example
This is how to list all items in a vault:
Example
This is how you check if an item exists:
Example
Credit and Debit can be used like this:
Example
Buying items with Coins is really easy. This requires that you have created an item in the PayVaultItems table in BigDB with the key "speedboost", and a property "PriceCoins" containing the price.
Example
And here's how to consume an item:
Example
When it's time for a user to add more Coins, you can do it like this:
Example
And this is how to let the user buy an item directly. This requires that you have created an item in the PayVaultItems table in BigDB with the key "supercar", and a property "PriceUSD" containing the price.
Example
Finally, there are methods for retrieving the payment history of a user:
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payVault.coins
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The number of coins in this user's Vault. You must call refresh() first to initialize this value.
payVault.items
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The list of items in this user's Vault. You must call refresh() first to initialize this value.
payVault.buy
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Buy items with Coins.
Arguments
items:object[] | |
A list of items to buy. Each item must have a property called 'itemkey' with the item key. Any additional properties will be converted to item payload. | |
storeItems:boolean | |
Whether or not to store the items in the vault after purchase | |
successCallback:function() | |
Callback function that will be called when the item(s) have been bought and added to the vault. You don't need to call refresh after this call. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.consume
|
Consume items in this Vault. This will cause them to be removed, but this action will not show up in the vault history.
Arguments
items:vaultItem[] | |
The VaultItems to use from the users vault - this should be instances of items in this Vault. | |
successCallback:function() | |
Callback function that will be called when the item(s) has been consumed. You don't need to call refresh after this call. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.count
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Returns the number of items of a given itemKey is in this Vault. This method can only be called on an up-to-date vault.
Arguments
string: | |
itemKey The itemKey of the items to count. |
payVault.credit
|
Give coins to this Vault
Arguments
coinAmount:number | |
The amount of coins to give. | |
reason:string | |
Your reason for giving the coins to this user. This will show up in the vault history, and in the PayVault admin panel for this user. | |
successCallback:function() | |
Callback function that will be called when the credit has been completed. You don't need to call refresh after this call. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.debit
|
Take coins from this Vault
Arguments
coinAmount:number | |
The amount of coins to take. | |
reason:string | |
Your reason for taking the coins from this user. This will show up in the vault history, and in the PayVault admin panel for this user. | |
successCallback:function() | |
Callback function that will be called when the credit has been completed. You don't need to call refresh after this call. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.first
|
Returns the first item of the given itemKey from this Vault. This method can only be called on an up-to-date vault.
Arguments
itemKey:string | |
The itemKey of the item to get. |
payVault.getBuyCoinsInfo
|
Gets information about how to make a coin purchase with the specified PayVault provider.
Arguments
provider:string | |
The name of the PayVault provider to use for the coin purchase. | |
purchaseArguments:object | |
Any additional information that will be given to the PayVault provider to configure this purchase. | |
successCallback:function(object) | |
Callback function that will be called with provider specifics about how to complete the purchase. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.getBuyDirectInfo
|
Gets information about how to make a direct item purchase with the specified PayVault provider.
Arguments
provider:string | |
The name of the PayVault provider to use for the item purchase. | |
purchaseArguments:object | |
Any additional information that will be given to the PayVault provider to configure this purchase. | |
items:object[] | |
A list of items to buy. Each item must have a property called 'itemkey' with the item key. Any additional properties will be converted to item payload. | |
successCallback:function(object) | |
Callback function that will be called with provider specifics about how to complete the purchase. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.give
|
Give the user items without taking any of his coins from the vault.
Arguments
items:object[] | |
A list of items to give. Each item must have a property called 'itemkey' with the item key. Any additional properties will be converted to item payload. | |
successCallback:function() | |
Callback function that will be called when the item(s) have been added to the vault. You don't need to call refresh after this call. | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.has
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This method checks if the Vault contains at least one item of the given itemKey. This method can only be called on an up-to-date vault.
Arguments
itemKey:string | |
The itemKey to check for. |
payVault.readHistory
|
Loads a page of entries from this Vaults history, in reverse chronological order, i.e. newest first.
Arguments
page:number | |
The page of entries to load. The first page has number 0. | |
pageSize:number | |
The number of entries per page. | |
successCallback:function(payVaultHistoryEntries) | |
Callback function that will be called with the history entries found | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |
payVault.refresh
|
Refreshes this Vault, making sure the Items and Coins are up-to-date.
Arguments
successCallback:function() | |
Callback function that will be called when the refresh is complete | |
errorCallback:function(PlayerIOError) | |
Callback function that will be called if an error occurs |