Unity3D Client Reference
Class ErrorLog
Namespace: PlayerIOClient
Language: C# / .NET
The Player.IO ErrorLog service
Here are some simple examples:
Methods
|
| public void |
| WriteError |
(string error, string details, string stacktrace, Dictionary<string, string> extraData) |
Write an entry to the games error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
|
| public void |
Write an entry to the game's error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
|
| public void |
Write an entry to the game's error log. In development the errors are just written to the console, in production they're written to a database and browseable from the admin panel
|
ErrorLog.WriteError
| public void |
| WriteError |
(string error, string details, string stacktrace, Dictionary<string, string> extraData) |
|
Write an entry to the games error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
Arguments
| string |
error |
|
A short string describing the error without details. Example 'Object not set to instance of an object' |
| string |
details |
|
Describe the error in more detail if you have it. Example 'couldn't find the user 'bob' in the current game' |
| string |
stacktrace |
|
The stacktrace (if available) of the error |
| Dictionary<string, string> |
extraData |
|
Any extra data you'd like to associate with the error log entry |
ErrorLog.WriteError
Write an entry to the game's error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
Arguments
| string |
error |
|
A short string describing the error without details. Example 'Unhandled exception' |
| Exception |
exception |
|
The exception that caused the error |
ErrorLog.WriteError
Write an entry to the game's error log. In development the errors are just written to the console, in production they're written to a database and browseable from the admin panel
Arguments
| string |
error |
|
A short string describing the error without details. Example 'Unhandled exception' |