Player.IO

Platform for web games

Player.IO is web services for Flash games.

Player.IO provides game-developer services for Multiplayer Games, Storing Game Data, Files and more...

Get Started Now, download the Player.IO Development package

GameFS

NEW in version 1.8

Store your game-related files and assets in GameFS and enjoy global super-fast CDN delivery of your content, no matter where your players are located.

More Info Documentation

Web Requests

Easily integrate external services with your Player.IO games using web requests from your serverside code.

For instance, you might load some data from your own servers during games, or use it to notify your servers when players register in your game.

View Documentation

BigDB

The infinitely scalable database for games.

With BigDB you can easily build persistent experiences into your games.

BigDB is a part of the Player.IO cloud service, so you don’t even have to host your own servers.

Read More Documentation

Multiplayer

Building multiplayer flash games has never been easier.

With Player.IO multiplayer, you can write, test and debug your game locally, and run the full version in the cloud on Player.IO’s cluster of servers.

Read More Documentation

M&M’s M-Ball

Mars Incorporated is using Player.IO as the backend for its pan-european M&M’s M-Ball campaign.

The game uses QuickConnect, BigDB and the multiplayer service to deliver an awesome gaming experience.

Mars chose Player.IO for its ease of use and the hassle-free automatic scaling.

Try the game

Everybody edits

A simple idea is a powerful thing.

In Everybody Edits, players create their own levels and play them in a free-for-all multiplayer frenzy with up to 45 players.

The game is constantly changing based on the user-generated levels.

It’s insanely great fun and running on Player.IO’s multiplayer service

Try the game
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Latest News

Version 1.8.3

Added QuickConnect Facebook OAuth authentication methods to replace

go to downloads »

Version 1.8.2

Fixes issue with development server on machines without IPv6 enabled

go to downloads »

HAPPY CUSTOMERS

Featured Showcase Projects (view showcase section)

M&M's The Match

M&M's chose Player.IO as the backend for their latest pan-european campaign: The Match.

read more

Everybody Edits

Everybody Edits is a one-man experimental game turned overnight success where players build and share their own levels.

read more

Asteroids Universe

It’s every man for himself in this free-for-all shoot at everything that moves multiplayer game.

read more

Game sponsorships

Most sponsors accept Player.IO powered games, including the below portals.

Need help?

Need a kick-ass game or just need to get help getting started with the tools? In either case Player.IO studios is the company you want to talk to.

Newsletter

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What can I use it for?

A short list of the kind of games that are made easy with Player.IO:

Social Gaming App (Facebook, MySpace, etc.)

Player.IO is easy to integrate with a userbase like Facebook or MySpace, for auto-login into your game.

You can even partition the game data so that Facebook users only sees data from other Facebook users, and MySpace users only see other MySpace users.

Browser MMO

Player.IO provides an easy to use, scalable multiplayer service, allowing you to just focus on the gameplay.

Player.IO is also easy to integrate with all popular web frameworks, so whatever you use for the game website, it should be easy to display whatever data you want in whatever way you want.

Advertising Campaign Game

Hosting and scaling is completely taken care of, plus the service is super easy to use so even new developers can achive great results with little effort.

There are no forced visual components from Player.IO, so the game can completely blend into the visual style of the campaign.

Flash Game for Open Distribution

Player.IO provides everything you need to get started making your own multiplayer game, including sample code, documentation, and tutorials.

Get started for free, and upgrade to more features when you've got the traction to warrant it.

Documentation

We've got a bunch of documentation to help you, no matter if you're just getting started, or if you just need the reference documentation.

Player.IO Documentation »

Interact with us

Forums

A great place to ask questions of fellow developers.

 

Report Bug / Suggest Feature

Running into issues, or want to share the suggestion of a lifetime?.

Sample Game: Asteroids Universe

Checkout this multiplayer game running on top of Player.IO:

Multiplayer

This game is using custom multiplayer code running on the Player.IO server cluster

Invite a friend

Multiplayer games are way more fun with other people. Invite a friend to join, ask them to open up http://playerio.com in a browser.

Open Source

The sourcecode for this game is available to take, learn from, and build upon.

Story

You're in space.

Motivation

You don't like other players.

Solution!

Shoot them before they shoot you.

Addicted?

Play large version