Player.IO

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ActionScript3 Reference

actionscript 3 PlayerIOError class informationClass PlayerIOError

Namespace: playerio
Language: ActionScript 3

Error object for most PlayerIO related errors This class is auto generated

Properties

 
public
type :playerio:PlayerIOError [read-only]

The type of error the PlayerIOError object represent

Constants

 
public static const
AccessDenied :playerio:PlayerIOError

PlayerIOError type if access is denied

public static const
ArgumentOutOfRange :playerio:PlayerIOError

PlayerIOError type if the given argument value is outside the range of allowed values.

public static const
BigDBObjectDoesNotExist :playerio:PlayerIOError

PlayerIOError type if could not locate the database object.

public static const
BigDBObjectTooLarge :playerio:PlayerIOError

PlayerIOError type if the object exceeds the maximum allowed size for BigDB objects.

public static const
BuyingCoinsNotSupportedByProvider :playerio:PlayerIOError

PlayerIOError type if the specified PayVault provider does not support buying coins

public static const
CircularReference :playerio:PlayerIOError

PlayerIOError type if cannot create circular references inside database objects

public static const
DirectPurchaseNotSupportedByProvider :playerio:PlayerIOError

PlayerIOError type if the specified PayVault provider does not support direct purchase

public static const
ExternalError :playerio:PlayerIOError

PlayerIOError type if an error occurred while contacting an external service

public static const
GameDisabled :playerio:PlayerIOError

PlayerIOError type if the game has been disabled, most likely because of missing payment.

public static const
GameRequired :playerio:PlayerIOError

PlayerIOError type if a game is required to do this action

public static const
GeneralError :playerio:PlayerIOError

PlayerIOError type if a general error occured

public static const
HeartbeatFailed :playerio:PlayerIOError

PlayerIOError type if the server could not complete the heartbeat

public static const
InternalError :playerio:PlayerIOError

PlayerIOError type if an unexpected error occured inside the Player.IO webservice. Please try again.

public static const
InvalidAuth :playerio:PlayerIOError

PlayerIOError type if the auth given is invalid or malformatted

public static const
InvalidBigDBKey :playerio:PlayerIOError

PlayerIOError type if the key given for the BigDB object is not a valid BigDB key. BigDB keys must be between 1 and 50 word characters (no spaces).

public static const
InvalidGameCode :playerio:PlayerIOError

PlayerIOError type if the game code is invalid

public static const
InvalidIndexValue :playerio:PlayerIOError

PlayerIOError type if the value given for the index, does not match the expeceded type.

public static const
InvalidMessageFormat :playerio:PlayerIOError

PlayerIOError type if the message is malformatted

public static const
InvalidPassword :playerio:PlayerIOError

PlayerIOError type if the password supplied is incorrect

public static const
InvalidPayVaultProviderSetup :playerio:PlayerIOError

PlayerIOError type if the chosen provider is not configured correctly in the admin panel

public static const
InvalidPurchaseArguments :playerio:PlayerIOError

PlayerIOError type if the chosen provider rejected one or more of the purchase arguments

public static const
InvalidRegistrationData :playerio:PlayerIOError

PlayerIOError type if the supplied data is incorrect

public static const
ItemNotInVault :playerio:PlayerIOError

PlayerIOError type if the item does not exist in the vault.

public static const
KeyAlreadyUsed :playerio:PlayerIOError

PlayerIOError type if the key is in use by another database object

public static const
MissingRoomId :playerio:PlayerIOError

PlayerIOError type if you can't join the room when the RoomID is null or the empty string

public static const
MissingValue :playerio:PlayerIOError

PlayerIOError type if a value is missing

public static const
NoServersAvailable :playerio:PlayerIOError

PlayerIOError type if there is no server in any of the selected server clusters for the game that are eligible to start a new room in (they're all at full capacity or there are no servers in any of the clusters). Either change the selected clusters for your game in the admin panel, try again later or start some more servers for one of your clusters.

public static const
NotASearchColumn :playerio:PlayerIOError

PlayerIOError type if the key you specified is not set as searchable. You can change the searchable keys in the admin panel for the server type

public static const
NotEnoughCoins :playerio:PlayerIOError

PlayerIOError type if the user does not have enough coins in the PayVault to complete the purchase or debit.

public static const
NotObjectCreator :playerio:PlayerIOError

PlayerIOError type if the operation was aborted because the user attempting the operation was not the original creator of the object accessed.

public static const
QuickConnectMethodNotEnabled :playerio:PlayerIOError

PlayerIOError type if the QuickConnect method (simple, facebook, kongregate...) is not enabled for the game. You can enable the various methods in the admin panel for the game

public static const
RoomAlreadyExists :playerio:PlayerIOError

PlayerIOError type if you are unable to create room because there is already a room with the specified id

public static const
RoomDataTooLarge :playerio:PlayerIOError

PlayerIOError type if the room data for the room was over the allowed size limit

public static const
RoomIsFull :playerio:PlayerIOError

PlayerIOError type if the room already has the maxmium amount of users in it.

public static const
StaleVersion :playerio:PlayerIOError

PlayerIOError type if bigDB object could not be saved using optimistic locks as it's out of date.

public static const
UnknownConnection :playerio:PlayerIOError

PlayerIOError type if the connection requested is not known by the server

public static const
UnknownGame :playerio:PlayerIOError

PlayerIOError type if the game requested is not known by the server

public static const
UnknownIndex :playerio:PlayerIOError

PlayerIOError type if the specified index does not exist.

public static const
UnknownPartnerPayAction :playerio:PlayerIOError

PlayerIOError type if unable to locate the custom PartnerPay action with the given key

public static const
UnknownPayVaultProvider :playerio:PlayerIOError

PlayerIOError type if there is no PayVault provider with the specified id

public static const
UnknownRoom :playerio:PlayerIOError

PlayerIOError type if there is no room running with that id

public static const
UnknownRoomType :playerio:PlayerIOError

PlayerIOError type if the game you're connected to does not have a room type with the specified name

public static const
UnknownTable :playerio:PlayerIOError

PlayerIOError type if the specified table does not exist.

public static const
UnknownUser :playerio:PlayerIOError

PlayerIOError type if the user is unknown

public static const
UnsupportedMethod :playerio:PlayerIOError

PlayerIOError type if the method requested is not supported

public static const
VaultNotLoaded :playerio:PlayerIOError

PlayerIOError type if cannot access coins or items before vault has been loaded. Please refresh the vault first.

type

The type of error the PlayerIOError object represent

Return Value

AccessDenied

PlayerIOError type if access is denied

Return Value

ArgumentOutOfRange

PlayerIOError type if the given argument value is outside the range of allowed values.

Return Value

BigDBObjectDoesNotExist

PlayerIOError type if could not locate the database object.

Return Value

BigDBObjectTooLarge

PlayerIOError type if the object exceeds the maximum allowed size for BigDB objects.

Return Value

BuyingCoinsNotSupportedByProvider

PlayerIOError type if the specified PayVault provider does not support buying coins

Return Value

CircularReference

PlayerIOError type if cannot create circular references inside database objects

Return Value

DirectPurchaseNotSupportedByProvider

PlayerIOError type if the specified PayVault provider does not support direct purchase

Return Value

ExternalError

PlayerIOError type if an error occurred while contacting an external service

Return Value

GameDisabled

PlayerIOError type if the game has been disabled, most likely because of missing payment.

Return Value

GameRequired

PlayerIOError type if a game is required to do this action

Return Value

GeneralError

PlayerIOError type if a general error occured

Return Value

HeartbeatFailed

PlayerIOError type if the server could not complete the heartbeat

Return Value

InternalError

PlayerIOError type if an unexpected error occured inside the Player.IO webservice. Please try again.

Return Value

InvalidAuth

PlayerIOError type if the auth given is invalid or malformatted

Return Value

InvalidBigDBKey

PlayerIOError type if the key given for the BigDB object is not a valid BigDB key. BigDB keys must be between 1 and 50 word characters (no spaces).

Return Value

InvalidGameCode

PlayerIOError type if the game code is invalid

Return Value

InvalidIndexValue

PlayerIOError type if the value given for the index, does not match the expeceded type.

Return Value

InvalidMessageFormat

PlayerIOError type if the message is malformatted

Return Value

InvalidPassword

PlayerIOError type if the password supplied is incorrect

Return Value

InvalidPayVaultProviderSetup

PlayerIOError type if the chosen provider is not configured correctly in the admin panel

Return Value

InvalidPurchaseArguments

PlayerIOError type if the chosen provider rejected one or more of the purchase arguments

Return Value

InvalidRegistrationData

PlayerIOError type if the supplied data is incorrect

Return Value

ItemNotInVault

PlayerIOError type if the item does not exist in the vault.

Return Value

KeyAlreadyUsed

PlayerIOError type if the key is in use by another database object

Return Value

MissingRoomId

PlayerIOError type if you can't join the room when the RoomID is null or the empty string

Return Value

MissingValue

PlayerIOError type if a value is missing

Return Value

NoServersAvailable

PlayerIOError type if there is no server in any of the selected server clusters for the game that are eligible to start a new room in (they're all at full capacity or there are no servers in any of the clusters). Either change the selected clusters for your game in the admin panel, try again later or start some more servers for one of your clusters.

Return Value

NotASearchColumn

PlayerIOError type if the key you specified is not set as searchable. You can change the searchable keys in the admin panel for the server type

Return Value

NotEnoughCoins

PlayerIOError type if the user does not have enough coins in the PayVault to complete the purchase or debit.

Return Value

NotObjectCreator

PlayerIOError type if the operation was aborted because the user attempting the operation was not the original creator of the object accessed.

Return Value

QuickConnectMethodNotEnabled

PlayerIOError type if the QuickConnect method (simple, facebook, kongregate...) is not enabled for the game. You can enable the various methods in the admin panel for the game

Return Value

RoomAlreadyExists

PlayerIOError type if you are unable to create room because there is already a room with the specified id

Return Value

RoomDataTooLarge

PlayerIOError type if the room data for the room was over the allowed size limit

Return Value

RoomIsFull

PlayerIOError type if the room already has the maxmium amount of users in it.

Return Value

StaleVersion

PlayerIOError type if bigDB object could not be saved using optimistic locks as it's out of date.

Return Value

UnknownConnection

PlayerIOError type if the connection requested is not known by the server

Return Value

UnknownGame

PlayerIOError type if the game requested is not known by the server

Return Value

UnknownIndex

PlayerIOError type if the specified index does not exist.

Return Value

UnknownPartnerPayAction

PlayerIOError type if unable to locate the custom PartnerPay action with the given key

Return Value

UnknownPayVaultProvider

PlayerIOError type if there is no PayVault provider with the specified id

Return Value

UnknownRoom

PlayerIOError type if there is no room running with that id

Return Value

UnknownRoomType

PlayerIOError type if the game you're connected to does not have a room type with the specified name

Return Value

UnknownTable

PlayerIOError type if the specified table does not exist.

Return Value

UnknownUser

PlayerIOError type if the user is unknown

Return Value

UnsupportedMethod

PlayerIOError type if the method requested is not supported

Return Value

VaultNotLoaded

PlayerIOError type if cannot access coins or items before vault has been loaded. Please refresh the vault first.

Return Value