Namespace: PlayerIO.GameLibrary
Language: C# / .NET
The Player.IO ErrorLog service
Here are some simple examples:
Methods | |||
|---|---|---|---|
| public void |
Write an entry to the games error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel |
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| public void |
Write an entry to the game's error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel |
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| public void |
Write an entry to the game's error log. In development the errors are just written to the console, in production they're written to a database and browseable from the admin panel |
||
Write an entry to the games error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
| string | error |
| A short string describing the error without details. Example 'Object not set to instance of an object' | |
| string | details |
| Describe the error in more detail if you have it. Example 'couldn't find the user 'bob' in the current game' | |
| string | stacktrace |
| The stacktrace (if available) of the error | |
| Dictionary<string, string> | extraData |
| Any extra data you'd like to associate with the error log entry |
Write an entry to the game's error log. In development the error are just written to the console, in production they're written to a database and browseable from the admin panel
| string | error |
| A short string describing the error without details. Example 'Unhandled exception' | |
| Exception | exception |
| The exception that caused the error |
Write an entry to the game's error log. In development the errors are just written to the console, in production they're written to a database and browseable from the admin panel
| string | error |
| A short string describing the error without details. Example 'Unhandled exception' |