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Support for Unity3D WebGL builds

Posted: 6 Sep 2016

As many of you have requested, the PlayerIO Unity3D SDK now supports the WebGL build target.

Due to limitations in Unity3D, Multiplayer is not yet supported, but all the other features such as BigDB, PayVault and Authentication should be fully functional.

We hope to offer Multiplayer support for WebGL builds in the future if the networking capabilities become more robust, but we're still very excited to offer this and we can't wait to see the games you make.