PlayerIO

The fastest way to build online games without breaking a sweat.

iOS support for IPv6 networks

Posted: 8 Jun 2016

Recently Apple announced that they would only approve apps that fully support IPv6 networks (NAT64/DNS64). Their full announcement: https://developer.apple.com/news/?id=05042016a

We have added support for these networks into our Unity client library. Please update if you intend to submit an iOS app built with Unity to Apple.

The Objective-C and Android client library were tested and both already work with IPv6 networks.