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Android and iOS SDK updates
19 Jun 2017
We've just released a few updates to the
that should be welcome news for every developer making iOS or Android builds, either through the native client libraries, or through
The Unity client library for the iOS target now supports bitcode. This should make it a lot easier to create optimized iOS builds.
The Unity client library for the Android target now supports the new IL2CPP scripting backend, which should be faster than the old Mono scripting backend, making your games run better.
The Android client library has been updated with support for the
PlayerIO Publishing Network
We've cleaned up the Unity client library, and it is now just a single .dll file, which makes it easier to import it into your Unity projects. You can also still use the included .unitypackage to import it.