I though it would be a good thing to start with lerning to deal with the bounce-server. And then move on and build my own, but I seems to have run into som problems.
I have been looking through all documentation, but there is still some things I do not get the hang of.
To start with, when using bounce server, is there a way to know what player sent a message, or does it have to be sent along with the message. And when using the code "PlayerIO.connect(" the UserName/ID is sent along, I guess to the server. Is there a way for other players to retrieve this ID from the server?
I want the players to get different IDs when they log in, The first to log in get 1, second 2, 3, 4 etc. Then send this information when something is happening. I have a turn-based game in mind.