Hi, I am creating a chess platform/game where literally thousands of players can be playing each other 1-1 chess games.
My question is:
Once players are paired up for a game, should I have them connect to their own room and process the game in that single room instance?
OR, should a room handle multiple games going on for a large amount of players? Say 100 players per room.
I am curious what it means to have 1000's of rooms running versus a handful of rooms processing 1000's of players.
Thanks!
--Mike