As title says, I have been developing a 2D MOBA game using PlayerIO for 1 year now, its name is Ghantasy Online.
It's been a long way and still too much to go as a solo indie developer working with a single artist,
I thought it would be cool to share a short video I recorded showing the progress.
All you see in the video works completely online using a PlayerIO room.
https://youtu.be/-gJLw1n5tiw
If you are wondering, I integrated a 2D physics library that runs in both PlayerIO server's game room and the clients, the server being the authoritative.
I hope you like the concept and alpha gameplay footage