I am creating my new game and just clicked on the PlayerInsight tab for the heck of it. I noticed that for the past month, my "Active Users" is reading around 2,260, and "new users" is the same. This has me a little confused as the game is still in development and aside from me and maybe a couple others, there's only been a few people who even loaded the game.
How exactly are "active" or "new" users counted? Are they based on IP addresses, or based on the method/userID that they connected to the service through? I've been using the development server, perhaps it's messing these values up? I'm just curious, as I've always referred to these values for my other game that's been live for years, but perhaps they are way more overinflated than I thought? Or maybe I'm just not understanding them correctly. I referred to the PlayerInsight documentation, but still not sure why this is.