I've seen in some of the previous user questions that PlayerIO.quickConnect.simpleRegister will return an error if the username entered already exists; however, does it also check to see if the email already exists? I certainly don't want a single email to register multiple users.
I'd also like to know if there's a way to input another form of authentication besides just the username and password; I could put something in the extraData object when they register, but the Authenticate function after registering only asks for username/email and password without an option to input anything that could be searched for in extraData. I would send a message to the server with the extra authentication, but from the code I've seen it looks like you can't pass server messages (GotMessage) until a user is actually logged in.
Thanks,
AK712