Forum QuickConnect QuickConnect.SimpleRegister extra data

Discussion and help relating to PlayerIO's QuickConnect feature, including Facebook Connect and Kongregate Connect.

QuickConnect.SimpleRegister extra data

Postby lauromrcruz » February 17th, 2018, 3:34 pm

If I add the extra data on the user registration, where this information goes?
lauromrcruz
 
Posts: 21
Joined: July 10th, 2013, 3:02 pm

Re: QuickConnect.SimpleRegister extra data

Postby aliznm » October 14th, 2019, 5:29 pm

is nt there any body to answer this ?
i have this problem too,

client = PlayerIO.Authenticate(
gameID, //Your game id
"private", //Your connection id
new Dictionary<string, string> { //Authentication arguments
{ "register", "true" },
{ "username", "vahid1m" },
{ "password", "123456" },
{ "email", "vahid1m@gmail.com" },
{ "gender", "male" },
{ "cellphone", "09123719616" },
{ "IsCompletedProfile", "false" }

},
null //PlayerInsight segments
);

i sent the data but this isnt save anywhere.
awesome product , poor documentation, poor support !
aliznm
 
Posts: 1
Joined: October 1st, 2019, 7:22 am

Re: QuickConnect.SimpleRegister extra data

Postby Henrik » October 15th, 2019, 5:11 am

From the documentation about this feature:
Note that this data cannot be changed after registration, and cannot be accessed through the client libraries. However, viewing or exporting your users will allow you to see everything you gathered.

Once upon a time we had some ideas that you could add data to the PlayerObject in BigDB through this feature, but we scrapped that idea for a lot of good reasons, and this part was left in.

We should probably take that out of the documentation given how useless the feature is...
Henrik
.IO
 
Posts: 1880
Joined: January 4th, 2010, 1:53 pm


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