Me and a buddy have made a game using PlayeIO, and Unity, targeting the webgl platform. Works great, in a standalone build and on a local webgl build.
But when I upload it to kongregate, or itch.io. And interact with anything playerio related (Join game, enter message etc) I get a browser error "too much recursion" in firefox and "Uncaught RangeError: Maximum call stack size exceeded"...
Any idea what's up?