Hi guys!
I want to do in Flash a network game like multiplayer, but the main task it's that each player must to see it's own game screen.
The players must to send to server it's own information and after that all players must to receive the final result from server.
There must to be hundreds or thousands of players in the same time...
Can you help me with some advices, please?
Below are my main/big questions:
1) Can I do this with PlayerIO platform?
2) If I understood correctly, all players joined to a room are seeing the same game screen, right?
It's there a way to manage the players to show for each it's own game screen?
PS: there must to be more-more players ...
3) If I'm right in the p. [2] I thought that to use for each player a separate room which send data to server and after that the server broadcast them all the final results ...
Maybe there are another ways to solve this?
Help/guide me to find the best solution for this case, please!
4) How much rooms can run in the same time if there will be let's say unlimited number of players (and each player in separate room) ?
And how it can affect the server/game speed and productivity?
Thank you in advance!