Hi,
I am not able to find PlayerIO.authenticate in lastest PlayerIOClient.SWC file of latest SDK..
Is this done on purpose or done by Mistake..
My concern here is - I use Flash ANE to get AccessToken from FB and then I am using following code to get my FB authentication done -
PlayerIO.Authenticate(
"[Enter your game id here]", //Your game id
"public", //Your connection id
new Dictionary<string, string> { //Authentication arguments
{"accessToken", "[access token]"}, //Access token
},
null, //PlayerInsight segments
delegate(Client client) {
//Success!
},
delegate(PlayerIOError error) {
//Error authenticating.
}
);
Will Authenticate gone, how shall we Authenticate FB players?
Thanks,
Aseem