by SirGordon » July 20th, 2015, 7:34 pm
by Kp0c » July 20th, 2015, 7:47 pm
by SirGordon » July 20th, 2015, 7:53 pm
Kp0c wrote:I have that problem too, i think problem in new compilator. My soultion - install VS 2013. (Sorry for bad English)
by ahmedselmi00 » July 23rd, 2015, 7:24 pm
by mechanicallyseparatedgames » September 5th, 2015, 7:05 am
by Guillaume » September 8th, 2015, 12:21 am
by Henrik » September 8th, 2015, 6:48 pm
by mechanicallyseparatedgames » September 18th, 2015, 5:42 am
by SirGordon » September 18th, 2015, 6:23 am
by Henrik » September 19th, 2015, 3:39 am
by mechanicallyseparatedgames » September 19th, 2015, 4:33 am
by Henrik » September 19th, 2015, 6:53 am
by clzola » December 16th, 2015, 8:18 pm
by Henrik » December 16th, 2015, 10:01 pm
by clzola » December 16th, 2015, 10:06 pm
Henrik wrote:Yes, this was released on September 23rd, just a few days after my last post in this thread.
by Henrik » December 17th, 2015, 10:04 pm
by clzola » December 27th, 2015, 7:26 pm
Server Started
========================
(waiting for connection)
Checking if newGame.dll is a game dll (from application directory)
- error: Could not find any Player.IO room types [RoomType(...)] in the dll.
Checking if newGame.dll is a game dll (from application directory)
- error: MyGame.GameCode/<>c..cctor() is static -- Static constructors are disallowed.
by tripknotix » December 28th, 2015, 11:27 am
by Henrik » January 5th, 2016, 11:28 pm
Server Started
========================
(waiting for connection)
Trying last loaded dll
Using Game Dll: newGame.dll
========================
(dll: C:\Users\IEUser\Desktop\Yahoo Games Network SDK.FfkETLs96FrH2bniwURzDw\Flash\NewGame\Serverside Code\Player.IO Test Server Project\bin\Debug\newGame.dll)
by Nvd1234 » February 19th, 2016, 2:36 pm
by Guillaume » February 19th, 2016, 2:59 pm
by tripknotix » February 19th, 2016, 3:29 pm
by TD » February 19th, 2016, 8:52 pm
by Eloy » July 22nd, 2016, 7:28 am