by david.a.diaz@gmail.com » September 22nd, 2015, 5:20 pm
by Guillaume » September 22nd, 2015, 5:53 pm
by david.a.diaz@gmail.com » September 22nd, 2015, 6:17 pm
by Guillaume » September 22nd, 2015, 6:55 pm
by david.a.diaz@gmail.com » September 22nd, 2015, 7:19 pm
by Guillaume » September 22nd, 2015, 8:04 pm
by david.a.diaz@gmail.com » September 22nd, 2015, 9:07 pm
by Guillaume » September 22nd, 2015, 9:31 pm
by david.a.diaz@gmail.com » September 23rd, 2015, 3:19 pm
by david.a.diaz@gmail.com » September 23rd, 2015, 3:30 pm
by david.a.diaz@gmail.com » September 23rd, 2015, 3:37 pm
by Guillaume » September 23rd, 2015, 3:42 pm
by david.a.diaz@gmail.com » September 24th, 2015, 1:10 pm
by Guillaume » September 24th, 2015, 2:49 pm
by david.a.diaz@gmail.com » September 24th, 2015, 3:37 pm
by Guillaume » September 24th, 2015, 5:01 pm
by Henrik » September 24th, 2015, 6:35 pm
client.Multiplayer.GameServerEndpointFilter = (l) => l;
by david.a.diaz@gmail.com » September 25th, 2015, 11:51 am
private List<ServerEndpoint> GameServerEndpointFilterDelegate (List<ServerEndpoint> _endpoints)
{
return _endpoints;
}
System.NullReferenceException: Object reference not set to an instance of an object
at PlayerIOClient.Internal.identifier950.filterEndpoints (System.Collections.Generic.List`1 endpoints) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier950+identifier953.<CreateJoinRoom>b__6 (PlayerIOClient.Internal.identifier198 result) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier115+identifier824.<CreateJoinRoom>b__16 (PlayerIOClient.Internal.identifier198 returnValue) [0x00000] in <filename unknown>:0
at PlayerIOClient.Internal.identifier115+identifier815+identifier817[PlayerIOClient.Internal.identifier115+identifier191,PlayerIOClient.Internal.identifier115+identifier198,PlayerIOClient.PlayerIOError].MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.Debug:LogError(Object)
PlayerIOClient.Internal.identifier817:MoveNext()
by david.a.diaz@gmail.com » September 25th, 2015, 12:38 pm
by david.a.diaz@gmail.com » September 25th, 2015, 2:09 pm
by Guillaume » September 25th, 2015, 2:39 pm
by Guillaume » September 25th, 2015, 11:48 pm
by david.a.diaz@gmail.com » September 26th, 2015, 4:36 pm
The server is not publicly accessible on any ports.
Please open port 8184 in your firewall if you want to run live games on this server
by Guillaume » September 26th, 2015, 6:12 pm
by david.a.diaz@gmail.com » September 28th, 2015, 2:11 pm
by Guillaume » September 28th, 2015, 2:45 pm
by david.a.diaz@gmail.com » September 29th, 2015, 11:52 am
by Guillaume » September 29th, 2015, 1:15 pm
by david.a.diaz@gmail.com » September 29th, 2015, 1:56 pm
by david.a.diaz@gmail.com » September 29th, 2015, 2:31 pm