So while in general I am finding PlayerIO pretty awesome it does appear to lack support for friend systems.
Whats the correct way to query if another user exists (has registered with your game) with quick connect?
I want to allow a user to type in a known friend name without ever encountering them in a game room. Given you don't know if a user has a 'simple' or a 'facebook' login the only solution I've thought of is a database table to match username to quickconnect username.
Am I missing something?