![Smile :)](https://playerio.com/forum/images/smilies/icon_e_smile.gif)
by Chris018 » March 3rd, 2011, 6:02 am
by Henrik » March 5th, 2011, 12:11 pm
by CodeHeads » May 8th, 2011, 3:29 pm
by Oliver » May 10th, 2011, 1:58 pm
by MrBiscuits » August 27th, 2011, 6:11 pm
by Oliver » August 28th, 2011, 12:32 am
by MrBiscuits » August 29th, 2011, 12:43 pm
Oliver wrote:It's going to happen. Can't tell you when, sorry.
Best,
Oliver.
by Oliver » August 29th, 2011, 10:31 pm
by NoisyPerlin » September 15th, 2011, 5:52 pm
by NoisyPerlin » September 20th, 2011, 2:40 pm
Oliver wrote:Metro supports .NET
by NPSF3000 » September 21st, 2011, 12:30 am
NoisyPerlin wrote:Oliver wrote:Metro supports .NET
Yes, but the default version of IE10 in Metro does not support Flash or the Unity3D plugin, which are the only two kinds of games Player.io supports, aren't they? If so, does this affect your plans for HTML/javascript based support?
by NoisyPerlin » September 21st, 2011, 12:35 am
NPSF3000 wrote:NoisyPerlin wrote:Oliver wrote:Metro supports .NET
Yes, but the default version of IE10 in Metro does not support Flash or the Unity3D plugin, which are the only two kinds of games Player.io supports, aren't they? If so, does this affect your plans for HTML/javascript based support?
Player.io also support unity standalone...
by NPSF3000 » September 21st, 2011, 12:37 am
NoisyPerlin wrote:
It's great that it supports unity standalone. But one of Player.io and nonoba's strengths has traditionally been that it can do multiplayer browser games. Now in Win8, neither of the plugins are going to be supported in the default metro ie10 browser. Which means that if you want to make a multiplayer browser based game, it's suddenly a lot more important to know the status of player.io's support for non-plugin based things like html5 and javascript, since at least some of your users are going to have by default a browser that doesn't allow plugins.
by Ally » October 1st, 2011, 4:49 pm
by m4rvin » January 22nd, 2012, 8:02 pm
by NPSF3000 » January 23rd, 2012, 9:08 am
m4rvin wrote:'private roadmap' -- sounds as though that you guys don't have a plan yet or still unsure of yourselves.
by m4rvin » January 23rd, 2012, 10:45 am
by jastec » June 10th, 2012, 9:50 pm
by angelhdz12 » September 2nd, 2015, 7:19 pm
by [GD]AlaaNasro » September 2nd, 2015, 7:22 pm
by ySandsOfTimey » September 15th, 2015, 1:32 am
by Henrik » April 21st, 2017, 1:09 pm