Forum General Which .dll do I upload to Player.IO?

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Which .dll do I upload to Player.IO?

Postby DrYoshiyahu » March 3rd, 2012, 7:32 am

I've never used .dll's or C# before, so I'm not really sure what I'm doing when it comes to file management and organising.
I copied and pasted the newGame folder and began editing the appropriate files.

I have a .dll in Game Folder\Serverside Code\Player.IO Test Server Project\bin\Debug
another one in Game Folder\Serverside Code\Game Code\bin\Debug
another in Game Folder\Serverside Code\Game Code\obj\Debug

And they're all called newGame.dll - which I don't know how to rename.

I read that the .dll and the .swf are meant to appear in the Output folder but there wasn't one in the newGame folder when I copy+pasted it. The game is working fine when I debug the Serverside Code though.

Any and all help is greatly appreciated.
~Dr Y.
DrYoshiyahu
 
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Re: Which .dll do I upload to Player.IO?

Postby Benjaminsen » March 8th, 2012, 9:55 pm

newGame.dll would be the right one if you choose the newGame example as your base for the project.

To change the export name, simply go to the project properties and change the name there.
Benjaminsen
.IO
 
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