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iOS SDK doesn't build for the simulator

Postby hungerstomp » August 5th, 2015, 3:09 pm

I receive the following errors when trying to build and run my game in the simulator:

ld: warning: ignoring file /Users/rob/Dropbox/hunger-crunch-ios/hunger-crunch-iphone/src/PlayerIOClient.framework/PlayerIOClient, missing required architecture x86_64 in file /Users/rob/Dropbox/hunger-crunch-ios/hunger-crunch-iphone/src/PlayerIOClient.framework/PlayerIOClient (2 slices)
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_PIOBuyItemInfo", referenced from:
objc-class-ref in PlayerIOUtil.o
objc-class-ref in StoreDetail.o
"_OBJC_CLASS_$_PIODatabaseObject", referenced from:
objc-class-ref in PlayerIOUtil.o
objc-class-ref in HCStoreKitUtil.o
"_OBJC_CLASS_$_PlayerIO", referenced from:
objc-class-ref in PlayerIOUtil.o
(maybe you meant: _OBJC_CLASS_$_PlayerIOUtil)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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