Hello,
I am developing an iOS game that will use PlayerIO. The game is being developed in Unity3D. Everything seems to work fine in the Unity editor but I cannot build to iOS as I get this message in Unity:
Error building Player: SystemException: System.Net.Sockets are supported only on Unity iPhone Advanced. Referenced from assembly 'PlayerIOUnity3DClient'.
Based on the documentation and forums on the PlayerIO site I was under the impression that PlayerIO was compatible with all versions of Unity and would work with the basic version of Unity iPhone. Is this incorrect?
-JJ