Forum General Simpleconnect fails in unity 5.4.1f1

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Simpleconnect fails in unity 5.4.1f1

Postby spacetimefoam » October 27th, 2016, 12:17 pm

Hello
I am trying to revive an older unity 4 project and i have upgraded the playerio sdk.

The first playerio encounter in the code is:

PlayerIOClient.PlayerIO.QuickConnect.SimpleConnect

And I get this:

MissingMethodException: Method not found: 'UnityEngine.WWW..ctor'.
PlayerIOClient.Internal.identifier76+identifier725+identifier727[PlayerIOClient.Internal.identifier76+identifier506,PlayerIOClient.Internal.identifier76+identifier513,PlayerIOClient.PlayerIOError].MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at C:/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
PlayerIOClient.Internal.identifier20:Enqueue(IEnumerator)
PlayerIOClient.Internal.identifier725:Call(Int32, identifier506, Callback`1, Callback`1)
PlayerIOClient.Internal.identifier76:SimpleConnect(String, String, String, List`1, String, Dictionary`2, Callback`1, Callback`1)
PlayerIOClient.Internal.identifier858:SimpleConnect(String, String, String, String[], Callback`1, Callback`1)
Menu:OnButtonUp(MenuButton) (at Assets/Scripts/UI/Menu.cs:535)

Any ideas?
Thanks :)

Tobias Thorsen
spacetimefoam
 
Posts: 4
Joined: August 31st, 2011, 12:49 pm

Re: Simpleconnect fails in unity 5.4.1f1

Postby spacetimefoam » October 27th, 2016, 9:43 pm

Sorry... The problem was mine and it was stupid.

An old playerio dll lying around and messing things up. All is good now :-)

/T
spacetimefoam
 
Posts: 4
Joined: August 31st, 2011, 12:49 pm


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