Forum General Multiplayer connection not working on Unity with SDK 3.2.401

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Re: Multiplayer connection not working on Unity with SDK 3.2

Postby Guillaume » September 29th, 2015, 2:52 pm

Silent failure on iOS only ?

It seem that the connection don't work everytime on iOS for me either, but i have an auto-retry function the inhibate the previous connection call if it timed out.

Can you do this dumb test in your code, call CreateJoinRoom twice, and see if the second call fire a Success or Error delegate.
If you can workaround this way, i highly suggest you to code an Helper function that does this retry attempt automatically.
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Re: Multiplayer connection not working on Unity with SDK 3.2

Postby david.a.diaz@gmail.com » September 30th, 2015, 2:29 pm

I created the helper class that retries if the connection has not been obtained after 10 seconds and it works. The connection issue on IOS has a thread:

viewtopic.php?f=42&t=35372&p=49937&sid=a1fd44e9ea171b1955329619abb67d85#p49937

Let's continue the discussion there and close this thread as it has been solved by SDK version 3.2.409.

Many thanks
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Re: Multiplayer connection not working on Unity with SDK 3.2

Postby Virtuoz » October 6th, 2015, 7:28 am

Have exactly the same problem. But using SDK v3.2.411, released Oct 5 2015 doesn't helped.
Any ideas ?
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Re: Multiplayer connection not working on Unity with SDK 3.2

Postby david.a.diaz@gmail.com » October 6th, 2015, 12:02 pm

You could create a very simple project isolating the issue and leave it here for the YGN guys to see it. I ended up creating a workaround that has a timeout for the connection and retries in case of a failure.
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Re: Multiplayer connection not working on Unity with SDK 3.2

Postby vertical » November 18th, 2015, 3:00 pm

Hi guys, I'm having this problem in the last SDK (16 nov).

I set the client.Multiplayer.DevelopmentServer variable correctly (Well, I didn't touch the line since I work with PlayerIO, 2 years ago), but I got the filterEndpoints exception.

Do you still have any idea of what is the problem ? Thanks !
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