Forum General GameAnalytics integration / Error tracking and TOS

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GameAnalytics integration / Error tracking and TOS

Postby Guillaume » September 5th, 2014, 1:38 am

Hi !

I was planning to integrate GameAnalytics in my game to mainly track users Unity Exceptions and Error, and therefore, being able to fix and debug the game if necessary, for a next version publication.

However, it seem that it's against your TOS without Yahoo explicit permission, as seen in Addendum D, F.2 paragraph, (e) section:

"(e) You will not include any third party technology that is able to independently collect Games Data within your Game without Yahoo consent."

Where can i ask to obtain validation from Yahoo ?
If not possible, do you have an equivalent service for this ?

Thanks in advance.

Cordially,
Guillaume ZAHRA
Last edited by Guillaume on September 6th, 2014, 7:39 pm, edited 1 time in total.
Guillaume
 
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Re: GameAnalytics integration and TOS

Postby Guillaume » September 6th, 2014, 7:38 pm

After some research on my side, it seem i can maybe achieve what i want, without using GameAnalytics platform.
Here is my strategy, can you validate me it's ok:

1. I will catch the Exceptions from my game thanks to Application.RegisterLogCallback

http://docs.unity3d.com/ScriptReference ... lback.html

2. I can take some inspiration on the GameAnalytics code base, but otherwise, i think the Unity doc is self sufficient.

3. I will use PlayerIO.ErrorLog.WriteError to send error reports to your system, according to your documentation:

https://gamesnet.yahoo.com/documentatio ... y.errorlog

Can you confirm me that i can use this call from the Client side and not only the server side ?

This way, i will be able to follow my error stack on your ErrorLog service online, and everything will be fine !

Thanks you in advance !

Cordially,
Guillaume

EDIT: Seem possible according to this page in your API:

https://gamesnet.yahoo.com/documentatio ... t.errorlog

Noticing we are on Unity3D Client section on this link and not Multiplayer Code section like my previous link.

Very good to know :) !
Guillaume
 
Posts: 277
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Location: France

Re: GameAnalytics integration / Error tracking and TOS

Postby Henrik » September 8th, 2014, 6:16 pm

Addendum D applies to games that are published on the Yahoo Games Channel, i.e. https://games.yahoo.com, and if you want to go through that process, you'll just mention it then.

We highly recommend that you use PlayerInsight for all your tracking needs, and it's a requirement for payment tracking if you want to be published on Yahoo Games, but we understand that many developers might want to use other tracking services in addition, and that's generally perfectly fine with us.
Henrik
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Re: GameAnalytics integration / Error tracking and TOS

Postby Guillaume » September 8th, 2014, 8:45 pm

Thanks to pointing this out !

I think i will follow theses step however, for the Yahoo Game Channel eligibility.
Guillaume
 
Posts: 277
Joined: March 28th, 2014, 1:59 am
Location: France


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