I am a little stuck as to what to check next any ideas what to check? We're using Unity 4.3.3f1 and just the BigDB and QuickConnect functionality of PlayerIO.
- Code: Select all
public void Connect()
{
PlayerIO.QuickConnect.SimpleConnect (PFPlayerIO.gameID, username.Field.CurrentText, password.Field.CurrentText, delegate(Client client)
{
PFPlayerIO.client = client;
}
,ErrorMessage);
}
public void ErrorMessage(PlayerIOError error)
{
Debug.Log (error.ToString ());
Debug.Log (error.ErrorCode);
Debug.Log (error.Message);
Debug.Log (error.HelpLink);
Debug.Log (error.InnerException);
Debug.Log (error.Source);
}
results in the following:
- Code: Select all
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 77)
PlayerIOClient.PlayerIOError: GeneralError;
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:112)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 112)
GeneralError
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:113)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 113)
GeneralError;
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:114)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 114)
Null
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:115)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 115)
Null
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:116)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 116)
Null
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FEUsername:ErrorMessage(PlayerIOError) (at /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs:117)
PlayerIOClient.Internal.identifier415:MoveNext()
(Filename: /Users/Andy/Plastic/PS/Unity/Assets/Scripts/FEUsername.cs Line: 117)