Hello,
We are developing a game for the UnityWeb plataform using the PlayerIO services. So far, PlayerIO has been working wonderfuly good, but we have been noticing that a few computers simply cannot connect to the server. I will list the issue characteristics (what we have been able to discover so far):
- Not related to playerIO servers: The same PCs were able to connect to playerIO games in the flash platform.
- Not related to firewalls: Firewalls were fully disactivated while trying to connect to the server.
- Not related to browser: Tested in Chrome, Firefox, IE, Opera.
- Not related to OS: We have found the problem in machines running Windows Vista, Windows 7 and Macintosh.
- Problem found in 5 out of 87 machines (5,7%).
This problem is amusing us, since we could not find any relation between the machines where the problem occured. We actually are not sure if the problem is related to PlayerIO (if it is, I imagine it might be related to the client DLL).
Anyway, just wandering if anyone has been through it before or have any tips for us.
Bruno.