Hi there, this looks like a nice library, I'm trying to evaluate it at the moment but having trouble getting the example mushrooms project going.
I've got the server running in visual studio and it all looks good, game id is pasted into GameManager class correctly, when I hit play it says the following :
Successfully connected to Player.IO
Error Joining Room: PlayerIOClient.PlayerIOError: GeneralError; Unable to connect, errorcode=AccessDenied
Any ideas what might cause this, I haven't changed a thing in the code
Is it possible to run the dev server on a different machine to the client? I use a mac so I'm using virtualization to run the server, but they do share net connection / ip between mac and virtualized pc so shouldn't be a problem