Forum Scripting NetworkIssue on deployed build

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NetworkIssue on deployed build

Postby azuanagames » July 18th, 2020, 1:46 am

Finally got an alpha version of my game deployed on my webserver and I can't login. I get a NetworkIssue...

Any ideas? I'm using Unity 2019.4.4f1

Thanks
azuanagames
 
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Re: NetworkIssue on deployed build

Postby azuanagames » July 18th, 2020, 2:00 am

I believe I got it... I was not enabling secure connections on the API as my server is running secure (https)

For anyone wondering:
Code: Select all
  PlayerIO.UseSecureApiRequests = true;


Once authenticated and you have a client:
Code: Select all
client.Multiplayer.UseSecureConnections = true;
azuanagames
 
Posts: 157
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Re: NetworkIssue on deployed build

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Re: NetworkIssue on deployed build

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