Hi there,
I'm building my game off the TicTacToe example.
I want users to be able to leave a Game instance and return to the lobby.
I know I should call player.Disconnect() serverside, but what is the best way to handle things from the clientside?
(I'm assuming this method only disconnects the player from the room, and not the entire server, correct?)
For example, removing the chat and showing the lobby screen again?
Should I reconnect the player to the playerio server again? Or simply reshow the lobby screen and refresh the list?