Forum Multiplayer Bandwidth

Discussion and help relating to the PlayerIO Multiplayer API.

Bandwidth

Postby UnknownGuardian » July 30th, 2010, 11:46 pm

Just wanted to be clear.

GameFS bandwidth is *entirely* separate from Game Traffic, right?
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Re: Bandwidth

Postby fox1980 » July 31st, 2010, 3:31 am

Yes, GameFS bandwith and storage space is different from game traffic, they updated the plans page. Take a look here :
http://playerio.com/pricing/
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Re: Bandwidth

Postby Benjaminsen » July 31st, 2010, 9:14 am

What fox1980 said. GameFS traffic does not consume CPU etc so it's cheaper.
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Re: Bandwidth

Postby UnknownGuardian » July 31st, 2010, 5:46 pm

Ah good point. I was kind of wondering why? So is Bandwidth cheaper then CPU then?
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Re: Bandwidth

Postby Benjaminsen » July 31st, 2010, 6:20 pm

Well bandwidth is cheaper than bandwidth and CPU. Also, the game servers have to be much more powerfull than file servers.
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