Forum Multiplayer Current Online Question

Discussion and help relating to the PlayerIO Multiplayer API.

Current Online Question

Postby UnknownGuardian » July 28th, 2010, 4:59 am

Does the number count the number of users who are connected to the service (e.g. quick connect), or only those in a room(createjoinroom)?
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Re: Current Online Question

Postby Oliver » July 28th, 2010, 10:12 am

Only those in rooms.
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Re: Current Online Question

Postby UnknownGuardian » July 28th, 2010, 4:14 pm

oh wow! I had a guess! So when my users are disconnected, the reason why its not showing that its disconnecting is because they got dropped from the rooms, not the server itself I think. Hmm. Now I just have to reconnect to the room.
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Re: Current Online Question

Postby Oliver » July 28th, 2010, 4:26 pm

I don't understand your statement?
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Re: Current Online Question

Postby UnknownGuardian » July 28th, 2010, 4:51 pm

I've been having trouble where all of the sudden it looks like users aren't connected to the server, and the server is showing nobody online. And yet the disconnectHandler isn't being called and the connection says its connected. So instead of being dropped from the server completely as I thought, the room the people are in is dropped, but the people are still connected to the server.
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Re: Current Online Question

Postby Oliver » July 28th, 2010, 5:04 pm

Do you have Skype or msn ? PM me your details and we'll talk.
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Re: Current Online Question

Postby Oliver » July 28th, 2010, 5:16 pm

I can't get the chat on Kongreagate to work, it just looks like i'm not connected:

chat.gif
chat.gif (29.12 KiB) Viewed 19100 times


However, if i connect with a debug-connection i can see the stuff i'm writing in the flash chat, so the flash thing is connected:

command.gif
command.gif (16.23 KiB) Viewed 19100 times
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Re: Current Online Question

Postby UnknownGuardian » July 28th, 2010, 5:20 pm

Yeh, I was going to ask about this issue. It seems that the server reverted to the newest edition of my serverside code, even though I do not remember changing it at all. so I just deleted the broken 'newer' edition and reverted back. It should work now.
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