- Code: Select all
_activeClient.multiplayer.createJoinRoom(
"testRoom123",
"ServerType",
true,
{string:"This string is accessible server-side", number:5}, //'5' is not passed
joinData,
handleRoomJoin,
handleRoomJoinError
);
- Code: Select all
Console.WriteLine("This is a string: " + RoomData["string"]);
Console.WriteLine("This is 'null': " + RoomData["number"]);