Hi ,
I'm not sure if the problem is just at my end but I've noticed the following with the lobby.
When user A joins the game and creates a room that room only becomes visible to user B if he connects to the server after that game has been created. If user A and B are both connected and user A creates a game then the game won't be visible to user B.
I've noticed there's a function in the lobby.as file called refresh is the best way to get around this to just have users call that function at given intervals ? Is there any plans to have some kind of event for the roomsList changing to be broadcast to all users that are connected to the server and not in a Room (so waiting in the lobby)
Cheers ,
Sidog