Forum Multiplayer Do more players in one session use more GameTraffic data?

Discussion and help relating to the PlayerIO Multiplayer API.

Do more players in one session use more GameTraffic data?

Postby jasonredhawk » August 15th, 2022, 5:27 pm

Do more players in one session use more GameTraffic data? I think I know the answer, but I wanted to make sure. I have a lot of server-side data that gets sent to all players, which I think means that 20 players use 20 times more data than a single player. If so, I may consider adding a max user per game so it doesn't cost me too much per game.
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Re: Do more players in one session use more GameTraffic data

Postby kroxymanrio » September 6th, 2022, 11:03 am

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