Hello all!
I've decided to make a game using PlayerIO (first time using this) and Unity for a game jam on itch.io. The game works and connects fine in the editor and on a windows build. However, when trying to create a game or anything from the webGL client in itch.io, I get the "NetworkIssue" error when trying to create or join a game. I assume this means its not connecting?
Did i have to establish connection with websockets myself? From my understanding, playerIO is supposed to do it all automatically. What am I missing?
Heres a link to the game in question:
https://celojevic.itch.io/cyberponk?sec ... 0SSRxXVRok