Hi, PlayerIO
We just switched our Unity version from 2018.1.4f to 2018.2.15f, and we found the PlayerIO failure rate become very high.
Detail is: when we try to join room, there is no successful join room callback, then we try to join once again, there is no successful join room callback either, then we try to join room the third time, we got 3 join room success callbacks together.
Is this a known issue, or there is any change in PlayerIO SDK? We are using the latest PlayerIO version, BTW.