I'm unable to connect to PlayerIO service when building my game using Adobe AIR and running on iOS.
I'm using PlayerIO.authenticate method and receive the following error:
MP Client Errior errorTye: Error: The method requested is not supported message: [PlayerIOError] Error #2032: Stream Error. URL: http://api.playerio.com/api/13
I suspect the issue may have something to do with the URL being "http" instead of "https" as I discovered in the steps prior to getting here that I needed to update my own server's URL from an http to an https in order to retrieve the user's auth token from my PHP script. Flash returned the same "steam error" for me when I used an "http" url which is the result of Apple now requiring that all server calls be done through https.
How soon can we get a patch and/or access to the PlayerIO SWC source so I can fix this issue? I owe my Kickstarter backers a release of the game, and I can't deliver until this connection is working.
Very much appreciated,
~Ross