Forum Multiplayer Servers running poorly more often lately

Discussion and help relating to the PlayerIO Multiplayer API.

Servers running poorly more often lately

Postby obelisk » March 22nd, 2017, 8:42 pm

Code: Select all
Details for error: Webservice returned unhandled error: GeneralError
one hour ago   There were not enough free threads in the ThreadPool to complete the operation.
36 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
29 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
28 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
26 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
26 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
26 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
3 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
3 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.
3 minutes ago   There were not enough free threads in the ThreadPool to complete the operation.


Seem to be getting more reports lately from users of poor quality on the servers.

Anything going on?
obelisk
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Posts: 45
Joined: March 14th, 2013, 3:39 pm

Re: Servers running poorly more often lately

Postby obelisk » March 22nd, 2017, 10:13 pm

Appears that a very old issue I recollect a long time ago where an issue like this occurs, and all the timers completely stop, breaking the rooms permanently until they are manually force-closed (Which can be an issue if you aren't sure of the room ids with the issues).
obelisk
Paid Member
 
Posts: 45
Joined: March 14th, 2013, 3:39 pm


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